Gamification: a practice of education 3.0. Research, Society and Development, [S. l.], v. 8, n. 4, p. e984942, 2019. DOI: 10.33448/rsd-v8i4.942. Disponível em: https://ojs34.rsdjournal.org/index.php/rsd/article/view/942. Acesso em: 29 jun. 2025.